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Your sincerest thanks for contacting us,we will review your email right away and we will give you an answer very soon.Q:

What’s the most suitable internal format for representing 3d objects?

My program has to display 3d objects that are created by user. What format or internal representation would be easiest to use? As I think of it every format or representation has some problem, I think i’m having a hard time deciding.

A:

It is in my opinion impossible to “pick the best” format. There is no unique best.
Usually you pick the representation that suits you best. For instance, if you represent your objects as matrices, it is easy to extract the depth and it is more elegant to change the given model than to work with a series of files.
The representation should depend on the problem you want to solve. A 3D model is usually use for the purpose of showing and manipulating data (or a part of it), it’s not good for storage, or searches. The latter means that your objects have to be well placed in a tree structure. So it does not matter which format you use, as long as you can traverse the tree.
The problem you mentioned is exactly the problem you should solve. So you have to decide which structure you need. In case you are using matrices I would suggest a stack of vectors, where every vector corresponds to one face. With STL you could use a vector of point lists.

A:

I’m going to assume you’re asking about internal storage, and not just display formats.
3d objects are easy to visualize, but they’re also hard to manipulate in-memory.
When it comes to internal representation, I have a number of suggestions, some of which will overlap. I’ve assumed you’ll be working with matrices, but you may also want to look at the possibilities for more traditional formats (but then, if you were to end up using traditional formats, you might as well use the traditional formats–there’s not a huge advantage to any other format in general, since the same structure can store data efficiently no matter how it’s represented).
First, your choice of 3d storage format will depend on whether you’re planning on doing any or all of the following:

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